The RAUM_SEEKTABLE command is used in [[RAUM]] files to define seektables. Such a seektable is a list of points within the file with byte offsets so the decoder can seek (jump) faster within the file. == Data Structure == === Seektable === ||= Offset =||= Size/Type =||= Meaning =|| ||0 ||uint8 ||Version (Always zero) || ||1 ||uint16 ||Number of points in table || ||3 ||n*seekpoint ||Seekpoints || ||... ||padding ||Padding (zero bytes) || === Seekpoint === ||= Offset =||= Size/Type =||= Meaning =|| ||0 ||uint8 ||Event || ||1 ||uint8 ||Flags || ||2 ||uint16 option ||Stream ID || ||... ||uint16/32/64 ||Start Position (stream pos) || ||... ||uint16/32/64 ||Start Offset || ||... ||uint16/32/64 option ||End Position (stream pos) || ||... ||uint16/32/64 option ||End Offset ||