//light.h: /* * Copyright (C) Philipp 'ph3-der-loewe' Schafft - 2008-2012 * * This file is part of roard a part of RoarAudio, * a cross-platform sound system for both, home and professional use. * See README for details. * * This file is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 * as published by the Free Software Foundation. * * RoarAudio is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; see the file COPYING. If not, write to * the Free Software Foundation, 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef _LIGHT_H_ #define _LIGHT_H_ #include #ifndef ROAR_WITHOUT_DCOMP_LIGHT #define LIGHT_CHANNELS_DEFAULT 512 /* one DMX Universe */ extern struct light_state { unsigned int channels; unsigned char * state; unsigned char * changes; } g_light_state; extern struct light_mixer { int stream; } g_light_mixer; int light_init (uint32_t channels); int light_free (void); int light_update(void); int light_reset (void); int light_reinit(void); int light_check_stream (int id); int light_send_stream (int id); #endif #endif //ll