1 | //simple.c: |
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2 | |
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3 | #include <libroarpulse/libroarpulse.h> |
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4 | |
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5 | /** Create a new connection to the server */ |
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6 | pa_simple* pa_simple_new( |
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7 | const char *server, /**< Server name, or NULL for default */ |
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8 | const char *name, /**< A descriptive name for this client (application name, ...) */ |
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9 | pa_stream_direction_t dir, /**< Open this stream for recording or playback? */ |
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10 | const char *dev, /**< Sink (resp. source) name, or NULL for default */ |
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11 | const char *stream_name, /**< A descriptive name for this client (application name, song title, ...) */ |
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12 | const pa_sample_spec *ss, /**< The sample type to use */ |
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13 | const pa_channel_map *map, /**< The channel map to use, or NULL for default */ |
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14 | const pa_buffer_attr *attr, /**< Buffering attributes, or NULL for default */ |
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15 | int *error /**< A pointer where the error code is stored when the routine returns NULL. It is OK to pass NULL here. */ |
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16 | ) { |
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17 | struct roarpulse_simple * s = malloc(sizeof(struct roarpulse_simple)); |
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18 | int (*roarfunc)(int rate, int channels, int bits, int codec, char * server, char * name) = roar_simple_play; |
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19 | int codec = -1; |
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20 | |
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21 | if ( !s ) |
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22 | return NULL; |
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23 | |
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24 | if ( dir == PA_STREAM_PLAYBACK ) { |
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25 | roarfunc = roar_simple_play; |
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26 | } else if ( dir == PA_STREAM_RECORD ) { |
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27 | roarfunc = roar_simple_record; |
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28 | } else { |
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29 | free(s); |
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30 | return NULL; |
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31 | } |
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32 | |
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33 | codec = roar_codec_pulse2roar(ss->format); |
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34 | |
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35 | s->data_fh = roarfunc(ss->rate, ss->channels, 16 /* does PulseAudio support something diffrent? */, |
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36 | codec, (char*)server, (char*)name); |
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37 | |
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38 | return (pa_simple*) s; |
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39 | } |
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40 | |
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41 | /** Close and free the connection to the server. The connection objects becomes invalid when this is called. */ |
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42 | void pa_simple_free(pa_simple *s) { |
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43 | struct roarpulse_simple * ss = (struct roarpulse_simple*) s; |
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44 | if ( !s ) |
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45 | return; |
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46 | |
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47 | close(ss->data_fh); |
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48 | |
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49 | free(s); |
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50 | } |
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51 | |
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52 | /** Write some data to the server */ |
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53 | int pa_simple_write(pa_simple *s, const void*data, size_t length, int *error) { |
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54 | struct roarpulse_simple * ss = (struct roarpulse_simple*) s; |
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55 | if ( !s ) |
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56 | return -1; |
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57 | |
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58 | return write(ss->data_fh, (char*) data, length); |
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59 | } |
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60 | |
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61 | /** Wait until all data already written is played by the daemon */ |
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62 | int pa_simple_drain(pa_simple *s, int *error) { |
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63 | // struct roarpulse_simple * ss = (struct roarpulse_simple*) s; |
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64 | if ( !s ) |
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65 | return -1; |
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66 | |
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67 | pa_simple_flush(s, NULL); |
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68 | |
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69 | return -1; |
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70 | } |
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71 | |
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72 | /** Read some data from the server */ |
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73 | int pa_simple_read(pa_simple *s, void*data, size_t length, int *error) { |
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74 | struct roarpulse_simple * ss = (struct roarpulse_simple*) s; |
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75 | if ( !s ) |
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76 | return -1; |
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77 | |
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78 | return read(ss->data_fh, data, length); |
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79 | } |
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80 | |
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81 | /** Return the playback latency. \since 0.5 */ |
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82 | pa_usec_t pa_simple_get_latency(pa_simple *s, int *error) { |
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83 | struct roarpulse_simple * ss = (struct roarpulse_simple*) s; |
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84 | if ( !s ) |
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85 | return -1; |
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86 | |
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87 | return -1; |
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88 | } |
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89 | |
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90 | /** Flush the playback buffer. \since 0.5 */ |
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91 | int pa_simple_flush(pa_simple *s, int *error) { |
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92 | struct roarpulse_simple * ss = (struct roarpulse_simple*) s; |
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93 | if ( !s ) |
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94 | return -1; |
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95 | |
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96 | return fdatasync(ss->data_fh); |
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97 | } |
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98 | |
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99 | //ll |
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