1 | //simple.c: |
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2 | |
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3 | #include "libroar.h" |
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4 | |
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5 | int roar_simple_connect (struct roar_connection * con, char * server, char * name) { |
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6 | |
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7 | ROAR_DBG("roar_simple_connect(*): trying to connect..."); |
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8 | |
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9 | if ( roar_connect(con, server) == -1 ) { |
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10 | ROAR_DBG("roar_simple_connect(*): roar_connect() faild!"); |
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11 | return -1; |
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12 | } |
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13 | |
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14 | if ( roar_identify(con, name) == -1 ) { |
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15 | ROAR_DBG("roar_simple_connect(*): roar_identify() faild!"); |
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16 | return -1; |
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17 | } |
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18 | |
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19 | if ( roar_auth(con) == -1 ) { |
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20 | ROAR_DBG("roar_simple_connect(*): roar_auth() faild!"); |
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21 | return -1; |
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22 | } |
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23 | |
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24 | return 0; |
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25 | } |
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26 | |
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27 | int roar_simple_stream(int rate, int channels, int bits, int codec, char * server, int dir, char * name) { |
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28 | struct roar_connection con; |
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29 | struct roar_stream s; |
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30 | |
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31 | if ( roar_simple_connect(&con, server, name) == -1 ) { |
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32 | ROAR_DBG("roar_simple_play(*): roar_simple_connect() faild!"); |
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33 | return -1; |
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34 | } |
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35 | |
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36 | if ( roar_stream_new(&s, rate, channels, bits, codec) == -1 ) { |
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37 | roar_disconnect(&con); |
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38 | return -1; |
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39 | } |
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40 | |
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41 | if ( roar_stream_connect(&con, &s, dir) == -1 ) { |
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42 | roar_disconnect(&con); |
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43 | return -1; |
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44 | } |
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45 | |
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46 | if ( roar_stream_exec(&con, &s) == -1 ) { |
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47 | roar_disconnect(&con); |
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48 | return -1; |
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49 | } |
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50 | |
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51 | if ( dir == ROAR_DIR_PLAY ) { |
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52 | shutdown(con.fh, SHUT_RD); |
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53 | } else if ( dir == ROAR_DIR_MONITOR || dir == ROAR_DIR_RECORD ) { |
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54 | shutdown(con.fh, SHUT_WR); |
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55 | } |
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56 | |
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57 | return con.fh; |
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58 | } |
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59 | |
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60 | int roar_simple_play(int rate, int channels, int bits, int codec, char * server, char * name) { |
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61 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_PLAY, name); |
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62 | } |
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63 | |
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64 | int roar_simple_monitor(int rate, int channels, int bits, int codec, char * server, char * name) { |
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65 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_MONITOR, name); |
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66 | } |
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67 | |
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68 | int roar_simple_record(int rate, int channels, int bits, int codec, char * server, char * name) { |
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69 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_RECORD, name); |
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70 | } |
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71 | |
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72 | int roar_simple_filter(int rate, int channels, int bits, int codec, char * server, char * name) { |
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73 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_FILTER, name); |
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74 | } |
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75 | |
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76 | |
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77 | int roar_simple_close(int fh) { |
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78 | return close(fh); |
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79 | } |
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80 | |
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81 | int roar_simple_get_standby (int fh) { |
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82 | struct roar_connection con; |
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83 | |
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84 | con.fh = fh; |
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85 | |
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86 | return roar_get_standby(&con); |
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87 | } |
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88 | |
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89 | //ll |
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