[0] | 1 | //simple.c: |
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| 2 | |
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| 3 | #include "libroar.h" |
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| 4 | |
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| 5 | int roar_simple_connect (struct roar_connection * con, char * server, char * name) { |
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| 6 | |
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| 7 | ROAR_DBG("roar_simple_connect(*): trying to connect..."); |
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| 8 | |
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| 9 | if ( roar_connect(con, server) == -1 ) { |
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| 10 | ROAR_DBG("roar_simple_connect(*): roar_connect() faild!"); |
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| 11 | return -1; |
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| 12 | } |
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| 13 | |
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| 14 | if ( roar_identify(con, name) == -1 ) { |
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| 15 | ROAR_DBG("roar_simple_connect(*): roar_identify() faild!"); |
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| 16 | return -1; |
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| 17 | } |
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| 18 | |
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| 19 | if ( roar_auth(con) == -1 ) { |
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| 20 | ROAR_DBG("roar_simple_connect(*): roar_auth() faild!"); |
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| 21 | return -1; |
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| 22 | } |
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| 23 | |
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| 24 | return 0; |
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| 25 | } |
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| 26 | |
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| 27 | int roar_simple_stream(int rate, int channels, int bits, int codec, char * server, int dir, char * name) { |
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| 28 | struct roar_connection con; |
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| 29 | struct roar_stream s; |
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| 30 | |
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| 31 | if ( roar_simple_connect(&con, server, name) == -1 ) { |
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| 32 | ROAR_DBG("roar_simple_play(*): roar_simple_connect() faild!"); |
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| 33 | return -1; |
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| 34 | } |
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| 35 | |
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| 36 | if ( roar_stream_new(&s, rate, channels, bits, codec) == -1 ) { |
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| 37 | roar_disconnect(&con); |
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| 38 | return -1; |
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| 39 | } |
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| 40 | |
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| 41 | if ( roar_stream_connect(&con, &s, dir) == -1 ) { |
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| 42 | roar_disconnect(&con); |
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| 43 | return -1; |
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| 44 | } |
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| 45 | |
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| 46 | if ( roar_stream_exec(&con, &s) == -1 ) { |
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| 47 | roar_disconnect(&con); |
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| 48 | return -1; |
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| 49 | } |
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| 50 | |
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| 51 | return con.fh; |
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| 52 | } |
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| 53 | |
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| 54 | int roar_simple_play(int rate, int channels, int bits, int codec, char * server, char * name) { |
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| 55 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_PLAY, name); |
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| 56 | } |
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| 57 | |
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| 58 | int roar_simple_monitor(int rate, int channels, int bits, int codec, char * server, char * name) { |
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| 59 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_MONITOR, name); |
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| 60 | } |
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| 61 | |
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| 62 | int roar_simple_record(int rate, int channels, int bits, int codec, char * server, char * name) { |
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| 63 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_RECORD, name); |
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| 64 | } |
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| 65 | |
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| 66 | int roar_simple_filter(int rate, int channels, int bits, int codec, char * server, char * name) { |
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| 67 | return roar_simple_stream(rate, channels, bits, codec, server, ROAR_DIR_FILTER, name); |
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| 68 | } |
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| 69 | |
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| 70 | |
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| 71 | int roar_simple_close(int fh) { |
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| 72 | return close(fh); |
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| 73 | } |
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| 74 | |
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| 75 | int roar_simple_get_standby (int fh) { |
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| 76 | struct roar_connection con; |
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| 77 | |
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| 78 | con.fh = fh; |
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| 79 | |
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| 80 | return roar_get_standby(&con); |
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| 81 | } |
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| 82 | |
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| 83 | //ll |
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