//client.c: /* * Copyright (C) Philipp 'ph3-der-loewe' Schafft - 2010 * * This file is part of libroar a part of RoarAudio, * a cross-platform sound system for both, home and professional use. * See README for details. * * This file is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 3 * as published by the Free Software Foundation. * * libroar is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this software; see the file COPYING. If not, write to * the Free Software Foundation, 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * * NOTE for everyone want's to change something and send patches: * read README and HACKING! There a addition information on * the license of this document you need to read before you send * any patches. * * NOTE for uses of non-GPL (LGPL,...) software using libesd, libartsc * or libpulse*: * The libs libroaresd, libroararts and libroarpulse link this lib * and are therefore GPL. Because of this it may be illigal to use * them with any software that uses libesd, libartsc or libpulse*. */ #include "libroar.h" int roar_client_new (struct roar_client * client) { int i; if ( client == NULL ) return -1; memset(client, 0, sizeof(struct roar_client)); client->fh = -1; client->pid = -1; client->uid = -1; client->gid = -1; client->proto = ROAR_PROTO_ROARAUDIO; client->byteorder = ROAR_BYTEORDER_NETWORK; for (i = 0; i < ROAR_CLIENTS_MAX_STREAMS_PER_CLIENT; i++) client->streams[i] = -1; return 0; } int roar_client_set_fh (struct roar_client * client, int fh) { if ( client == NULL ) return -1; client->fh = fh; return 0; } int roar_client_set_proto(struct roar_client * client, int proto, int byteorder) { if ( client == NULL ) return -1; client->proto = proto; if ( byteorder != -1 ) { client->byteorder = byteorder; } else { switch (proto) { case ROAR_PROTO_ROARAUDIO: client->byteorder = ROAR_BYTEORDER_NETWORK; break; default: return -1; break; } } return 0; } int roar_client_pass (struct roar_connection * con, struct roar_client * client); //ll