source: roaraudio/include/libroar/vs.h @ 5068:f11a0c0bacdd

Last change on this file since 5068:f11a0c0bacdd was 5068:f11a0c0bacdd, checked in by phi, 13 years ago

Support non-blocking latency request in VS API (Closes: #97)

File size: 12.8 KB
Line 
1//vs.h:
2
3/*
4 *      Copyright (C) Philipp 'ph3-der-loewe' Schafft - 2010-2011
5 *
6 *  This file is part of libroar a part of RoarAudio,
7 *  a cross-platform sound system for both, home and professional use.
8 *  See README for details.
9 *
10 *  This file is free software; you can redistribute it and/or modify
11 *  it under the terms of the GNU General Public License version 3
12 *  as published by the Free Software Foundation.
13 *
14 *  libroar is distributed in the hope that it will be useful,
15 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
16 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 *  GNU General Public License for more details.
18 *
19 *  You should have received a copy of the GNU General Public License
20 *  along with this software; see the file COPYING.  If not, write to
21 *  the Free Software Foundation, 51 Franklin Street, Fifth Floor,
22 *  Boston, MA 02110-1301, USA.
23 *
24 *  NOTE for everyone want's to change something and send patches:
25 *  read README and HACKING! There a addition information on
26 *  the license of this document you need to read before you send
27 *  any patches.
28 *
29 *  NOTE for uses of non-GPL (LGPL,...) software using libesd, libartsc
30 *  or libpulse*:
31 *  The libs libroaresd, libroararts and libroarpulse link this lib
32 *  and are therefore GPL. Because of this it may be illegal to use
33 *  them with any software that uses libesd, libartsc or libpulse*.
34 */
35
36#ifndef _LIBROARVS_H_
37#define _LIBROARVS_H_
38
39#include "libroar.h"
40
41struct roar_vs;
42
43typedef struct roar_vs roar_vs_t;
44typedef signed long int roar_mus_t;
45
46/* return readable string describing the problem */
47const char * roar_vs_strerr(int error);
48
49/* create a new VS object from normal RoarAudio connection object
50 * The connection must not be closed caller before roar_vs_close() is called.
51 * The connection is not closed by roar_vs_close().
52 */
53roar_vs_t * roar_vs_new_from_con(struct roar_connection * con, int * error);
54
55/* create a new VS object with a new connection */
56roar_vs_t * roar_vs_new(const char * server, const char * name, int * error);
57
58/* start a the stream in the VS object */
59int roar_vs_stream(roar_vs_t * vss, const struct roar_audio_info * info, int dir, int * error);
60
61/* connect to server and start stream in once
62 * this is basically roar_vs_new() and roar_vs_stream() in one function.
63 */
64roar_vs_t * roar_vs_new_simple(const char * server, const char * name, int rate, int channels, int codec, int bits, int dir, int * error);
65
66/* create a VS object for playback.
67 * This is roar_vs_new_simple() with direction set to 'playback' (wave form data)
68 */
69#define roar_vs_new_playback(s,n,r,c,e,b,error) roar_vs_new_simple((s), (n), (r), (c), (e), (b), ROAR_DIR_PLAY, (error))
70
71
72/* Attach a open file.
73 */
74
75int roar_vs_file(roar_vs_t * vss, struct roar_vio_calls * vio, int closefile, int * error);
76
77/* Open a file and attach it.
78 */
79int roar_vs_file_simple(roar_vs_t * vss, char * filename, int * error);
80
81/* Connects to a server to just play a file.
82 */
83roar_vs_t * roar_vs_new_from_file(const char * server, const char * name, char * filename, int * error);
84
85/* Switch to buffered mode.
86 * After swiching to buffered mode you can use the buffered
87 * mode functions. You must use roar_vs_iterate() to send data
88 * from local buffer to server.
89 * This is currently not thread safe but you may implement it in
90 * diffrent thread if you do the locking yourself.
91 * Takes the size for the used buffers as argument.
92 * Buffer size should be a value of 2^n. Typical values are 2048 and 4096.
93 */
94int roar_vs_buffer(roar_vs_t * vss, size_t buffer, int * error);
95
96
97/* Boolean TRUE for VS functions */
98#define ROAR_VS_TRUE     1
99/* Boolean FALSE for VS functions */
100#define ROAR_VS_FALSE    0
101/* Boolean TOGGLE for VS functions */
102#define ROAR_VS_TOGGLE  -1
103/* Boolean value used to ask for a value, do not change the value only ask for current value */
104#define ROAR_VS_ASK     -2
105
106/* close and free the VS object
107 * This does all needed cleanup.
108 * If server connection was made by VS it is closed, too.
109 * If server connection was provided by caller it is untouched.
110 */
111int roar_vs_close(roar_vs_t * vss, int killit, int * error);
112
113/* write data to a stream
114 * This function writes some data to the stream.
115 * return is number of bytes written or -1 on error.
116 * return value can be zero to indicate no data can be written but no error.
117 * this may be the case with non-blocking streams.
118 * returned value can be less then requested value. indicates a short write.
119 * you should wait some (short!) time (for example one main loop iteration) and try again.
120 */
121ssize_t roar_vs_write(roar_vs_t * vss, const void * buf, size_t len, int * error);
122
123/* read data from a stream
124 * This function reads some data from the stream.
125 * return is number of bytes read or -1 on error.
126 * return value can be zero to indicate no data can be read but no error.
127 * this may be the case with non-blocking streams.
128 * returned value can be less then requested value. indicates a short read.
129 * you should wait some (short!) time (for example one main loop iteration) and try again.
130 */
131ssize_t roar_vs_read (roar_vs_t * vss,       void * buf, size_t len, int * error);
132
133/* wait value for waiting */
134#define ROAR_VS_WAIT   1
135/* wait value for no waiting */
136#define ROAR_VS_NOWAIT 0
137
138/* sync a stream with the server (flush buffers)
139 * Returns 0 on no error and -1 on error.
140 */
141int     roar_vs_sync (roar_vs_t * vss, int wait, int * error);
142
143/* set blocking mode of stream
144 * returns old blocking state
145 */
146int     roar_vs_blocking (roar_vs_t * vss, int val, int * error);
147
148/* do not supply backend offset */
149#define ROAR_VS_BACKEND_NONE    -1
150/* use first found primary stream of same mixer as offset source */
151#define ROAR_VS_BACKEND_FIRST   -2
152/* use mean of primary streams of same mixer as offset source */
153#define ROAR_VS_BACKEND_MEAN    -3
154/* default backend, now handled at runtime, old value was hard coded to _FIRST */
155#define ROAR_VS_BACKEND_DEFAULT -4
156
157/* get server's position of stream
158 * returns server's position of the stream or -1 on error.
159 * The returned server position is the position in samples
160 * plus a offset provided by the selected backend
161 */
162ssize_t roar_vs_position(roar_vs_t * vss, int backend, int * error);
163
164/* get latency between playback and local write counter
165 * This function may fail because the used codec uses
166 * non-fixed bitrate.
167 * if this function fails it returns zero and sets error or
168 * clear error to ROAR_ERROR_NONE.
169 * If non-zero is returned error is untouched.
170 * return value is in mu-sec (units of 10^-6s).
171 * Note that the returned value may be negative (the server being
172 * ahead of us). This is normal in case we read a stream.
173 */
174roar_mus_t roar_vs_latency(roar_vs_t * vss, int backend, int * error);
175roar_mus_t roar_vs_latency2(roar_vs_t * vss, int backend, int wait, int * error);
176
177/* set pause flag
178 * The pause flag should be set whenever the user presses the pause button or similar.
179 * The stream may be come blocking after the pause flag has been set.
180 * returns old pause setting (useful with ROAR_VS_TOGGLE)
181 */
182int     roar_vs_pause(roar_vs_t * vss, int val, int * error);
183
184/* set the mute flag of the stream
185 * The pause flag should be set whenever the user mutes the stream in some way.
186 * This flag is used so the volume is not changed and can be restored by the server
187 * while unmuting.
188 * It is very recommended to use this flag and not just set the volume to zero
189 * returns old mute setting (useful with ROAR_VS_TOGGLE)
190 */
191int     roar_vs_mute (roar_vs_t * vss, int val, int * error);
192
193/* set volume of stream (all channels to the same value)
194 * volume c is float from 0 ('muted', see above) to 1 (full volume).
195 * Returns 0 on no error and -1 on error.
196 */
197int     roar_vs_volume_mono   (roar_vs_t * vss, float c, int * error);
198/* set volume of stream (like volume + balance, stereo mode)
199 * volume l and r are floats from 0 ('muted', see above) to 1 (full volume).
200 * Returns 0 on no error and -1 on error.
201 */
202int     roar_vs_volume_stereo (roar_vs_t * vss, float l, float r, int * error);
203
204/* get volume from stream (like volume + balance, stereo mode)
205 * volume pointers l and r are floats from 0 ('muted', see above) to 1 (full volume).
206 * Returns 0 on no error and -1 on error.
207 * NOTE: if you want a 'mono' volume (like roar_vs_volume_mono() takes)
208 * you can just use: c = (*l + *r)/2
209 */
210int     roar_vs_volume_get    (roar_vs_t * vss, float * l, float * r, int * error);
211
212/* set an array of meta data for the stream
213 * This sets an array of meta data stored in kv of length len for
214 * the stream.
215 * This should be called before streaming is started using read or write functions
216 * but may be called at any time (for example to updata meta data).
217 * Returns 0 on no error and -1 on error.
218 * Example:
219 * struct roar_keyval kv = {.key = "TITLE", .value = "Some title"};
220 * ret = roar_vs_meta(vss, &kv, 1, &err);
221 */
222int     roar_vs_meta          (roar_vs_t * vss, struct roar_keyval * kv, size_t len, int * error);
223
224/* sets the stream role
225 * see ../roaraudio/stream.h for possible roles
226 * Returns 0 on no error and -1 on error.
227 */
228int     roar_vs_role          (roar_vs_t * vss, int role, int * error);
229
230/* Run a single iteration.
231 * This will try to read data from source, write it to the stream
232 * and flush the buffer in buffered mode.
233 * Returns -1 on error, 0 on EOF and positive true value on no error.
234 */
235int     roar_vs_iterate       (roar_vs_t * vss, int wait, int * error);
236
237/* Iterate until EOF or error.
238 * Very simple main loop.
239 * Returns 0 on no error and -1 on error.
240 */
241int     roar_vs_run           (roar_vs_t * vss, int * error);
242
243ssize_t roar_vs_get_avail_read(roar_vs_t * vss, int * error);
244ssize_t roar_vs_get_avail_write(roar_vs_t * vss, int * error);
245
246/* If in buffered mode drop all data from internal buffer.
247 * This drops all data in current ringbuffers. You can
248 * select if data is only droped in write or read buffer.
249 * This may be usefull in case of seeking and such
250 * but should be avoided as it may break the bitstream.
251 */
252int     roar_vs_reset_buffer(roar_vs_t * vss, int writering, int readring, int * error);
253
254/* Misc controls.
255 * Use of this should be avoided by application.
256 */
257
258enum roar_vs_ctlcmd {
259 ROAR_VS_CMD_NOOP      = 0,
260#define ROAR_VS_CMD_NOOP ROAR_VS_CMD_NOOP
261 ROAR_VS_CMD_SET_MIXER,
262#define ROAR_VS_CMD_SET_MIXER ROAR_VS_CMD_SET_MIXER
263 ROAR_VS_CMD_GET_MIXER,
264#define ROAR_VS_CMD_GET_MIXER ROAR_VS_CMD_GET_MIXER
265 ROAR_VS_CMD_SET_FIRST_PRIM,
266#define ROAR_VS_CMD_SET_FIRST_PRIM ROAR_VS_CMD_SET_FIRST_PRIM
267 ROAR_VS_CMD_GET_FIRST_PRIM,
268#define ROAR_VS_CMD_GET_FIRST_PRIM ROAR_VS_CMD_GET_FIRST_PRIM
269
270 // Latency control:
271 ROAR_VS_CMD_SET_LATC_P,
272#define ROAR_VS_CMD_SET_LATC_P ROAR_VS_CMD_SET_LATC_P
273 ROAR_VS_CMD_GET_LATC_P,
274#define ROAR_VS_CMD_GET_LATC_P ROAR_VS_CMD_GET_LATC_P
275 ROAR_VS_CMD_SET_LATC_TARGET,
276#define ROAR_VS_CMD_SET_LATC_TARGET ROAR_VS_CMD_SET_LATC_TARGET
277 ROAR_VS_CMD_GET_LATC_TARGET,
278#define ROAR_VS_CMD_GET_LATC_TARGET ROAR_VS_CMD_GET_LATC_TARGET
279 ROAR_VS_CMD_SET_LATC_WINDOW,
280#define ROAR_VS_CMD_SET_LATC_WINDOW ROAR_VS_CMD_SET_LATC_WINDOW
281 ROAR_VS_CMD_GET_LATC_WINDOW,
282#define ROAR_VS_CMD_GET_LATC_WINDOW ROAR_VS_CMD_GET_LATC_WINDOW
283 ROAR_VS_CMD_SET_LATC_MINLAG,
284#define ROAR_VS_CMD_SET_LATC_MINLAG ROAR_VS_CMD_SET_LATC_MINLAG
285 ROAR_VS_CMD_GET_LATC_MINLAG,
286#define ROAR_VS_CMD_GET_LATC_MINLAG ROAR_VS_CMD_GET_LATC_MINLAG
287
288 // Volume:
289 ROAR_VS_CMD_SET_FREE_VOLUME,
290#define ROAR_VS_CMD_SET_FREE_VOLUME ROAR_VS_CMD_SET_FREE_VOLUME
291 ROAR_VS_CMD_GET_FREE_VOLUME,
292#define ROAR_VS_CMD_GET_FREE_VOLUME ROAR_VS_CMD_GET_FREE_VOLUME
293
294 // auto pause flag, needed for sync streams:
295 ROAR_VS_CMD_SET_DEFAULT_PAUSED,
296#define ROAR_VS_CMD_SET_DEFAULT_PAUSED ROAR_VS_CMD_SET_DEFAULT_PAUSED
297 ROAR_VS_CMD_GET_DEFAULT_PAUSED,
298#define ROAR_VS_CMD_GET_DEFAULT_PAUSED ROAR_VS_CMD_GET_DEFAULT_PAUSED
299};
300
301typedef enum roar_vs_ctlcmd roar_vs_ctlcmd;
302
303int     roar_vs_ctl           (roar_vs_t * vss, roar_vs_ctlcmd cmd, void * argp, int * error);
304
305
306/* Get used connection object
307 * This may be useful if you want to use functions from the main API.
308 * Returns used connection object or NULL on error.
309 */
310struct roar_connection * roar_vs_connection_obj(roar_vs_t * vss, int * error);
311
312/* Get used stream object
313 * This may be useful if you want to use functions from the main API.
314 * Returns used stream object or NULL on error.
315 */
316struct roar_stream     * roar_vs_stream_obj    (roar_vs_t * vss, int * error);
317
318/* Get used VIO object
319 * This may be useful if you want to use functions from the main API.
320 * For example this can be used in non-blocking mode
321 * to test if we can read or write. To test that use roar_vio_select().
322 * Returns used VIO object or NULL on error.
323 */
324struct roar_vio_calls  * roar_vs_vio_obj       (roar_vs_t * vss, int * error);
325
326/* send NOOP command to server
327 * This can be used to ping the server.
328 * This is of no use normally.
329 * Returns 0 on no error and -1 on error.
330 */
331#define roar_vs_noop(v, error) roar_noop(roar_vs_connection_obj((v), (error)))
332
333#endif
334
335//ll
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