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1 | .\" roar_simple_play.3: |
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2 | |
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3 | .TH "roar_vs_noop" "3" "May 2011" "RoarAudio" "RoarAudio Programmer's Manual" |
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4 | |
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5 | .SH NAME |
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6 | roar_vs_noop \- Send NOOP command to server |
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7 | |
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8 | .SH SYNOPSIS |
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9 | |
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10 | #include <roaraudio.h> |
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11 | |
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12 | int roar_vs_noop(roar_vs_t * vss, int * error); |
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13 | |
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14 | .SH "DESCRIPTION" |
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15 | This function sends a NOOP command to the server. |
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16 | This is useful to ping the server or to be used as keep-alive. |
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17 | |
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18 | This function may be implemented as a macro. |
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19 | |
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20 | .SH "PARAMETERS" |
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21 | .TP |
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22 | \fBvss\fR |
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23 | The VS object to be used as server connection. |
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24 | |
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25 | .TP |
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26 | \fBerror\fR |
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27 | This is a pointer to a integer used to store the error value in case of error. |
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28 | This can be NULL if not used but it is very recommended to use this error value to report |
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29 | good error messages to the user. |
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30 | |
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31 | .SH "RETURN VALUE" |
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32 | On success these calls return 0. On error, \-1 is returned. |
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33 | |
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34 | .SH "EXAMPLES" |
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35 | FIXME |
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36 | |
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37 | .SH "SEE ALSO" |
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38 | \fBroarvs\fR(7), |
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39 | \fBlibroar\fR(7), |
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40 | \fBRoarAudio\fR(7). |
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41 | |
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42 | .\" ll |
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