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[5039] | 1 | .\" roar_simple_play.3: |
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| 2 | |
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| 3 | .TH "roar_vs_noop" "3" "May 2011" "RoarAudio" "RoarAudio Programmer's Manual" |
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| 4 | |
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| 5 | .SH NAME |
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| 6 | roar_vs_noop \- Send NOOP command to server |
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| 7 | |
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| 8 | .SH SYNOPSIS |
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| 9 | |
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| 10 | #include <roaraudio.h> |
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| 11 | |
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| 12 | int roar_vs_noop(roar_vs_t * vss, int * error); |
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| 13 | |
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| 14 | .SH "DESCRIPTION" |
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| 15 | This function sends a NOOP command to the server. |
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| 16 | This is useful to ping the server or to be used as keep-alive. |
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| 17 | |
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| 18 | This function may be implemented as a macro. |
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| 19 | |
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| 20 | .SH "PARAMETERS" |
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| 21 | .TP |
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| 22 | \fBvss\fR |
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| 23 | The VS object to be used as server connection. |
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| 24 | |
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| 25 | .TP |
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| 26 | \fBerror\fR |
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| 27 | This is a pointer to a integer used to store the error value in case of error. |
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| 28 | This can be NULL if not used but it is very recommended to use this error value to report |
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| 29 | good error messages to the user. |
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| 30 | |
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| 31 | .SH "RETURN VALUE" |
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| 32 | On success these calls return 0. On error, \-1 is returned. |
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| 33 | |
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| 34 | .SH "EXAMPLES" |
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| 35 | FIXME |
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| 36 | |
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| 37 | .SH "SEE ALSO" |
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| 38 | \fBroarvs\fR(7), |
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| 39 | \fBlibroar\fR(7), |
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| 40 | \fBRoarAudio\fR(7). |
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| 41 | |
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| 42 | .\" ll |
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