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1 | .\" roar_simple_play.3: |
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2 | |
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3 | .TH "roar_stream_add_data" "3" "May 2011" "RoarAudio" "System Manager's Manual: RoarAudio" |
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4 | |
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5 | .SH NAME |
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6 | roar_stream_add_data \- Adds data to a stream's input buffer using the controll connection |
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7 | |
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8 | .SH SYNOPSIS |
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9 | |
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10 | #include <roaraudio.h> |
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11 | |
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12 | int roar_stream_add_data(struct roar_connection * con, struct roar_stream * s, char * data, size_t len); |
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13 | |
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14 | .SH "DESCRIPTION" |
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15 | This adds data to the input buffer of a stream. It's like doing some thing like this: |
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16 | |
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17 | write(stream_fh, data, len); |
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18 | |
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19 | but uses the controll channel to add the data. |
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20 | |
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21 | |
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22 | .SH "PARAMETERS" |
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23 | .TP |
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24 | \fBcon\fR |
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25 | The connection to the server. |
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26 | |
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27 | .TP |
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28 | \fBs\fR |
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29 | The stream to add data to it's input buffer. |
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30 | |
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31 | .TP |
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32 | \fBdata\fR |
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33 | The data to add to the buffer. |
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34 | |
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35 | .TP |
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36 | \fBlen\fR |
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37 | The length of the data to be added. |
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38 | |
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39 | .SH "RETURN VALUE" |
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40 | On success these calls return 0. On error, \-1 is returned. |
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41 | |
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42 | .SH "EXAMPLES" |
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43 | FIXME |
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44 | |
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45 | .SH "BUGS" |
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46 | This call doesn't work with the current roard. The server does not use all of the buffer size and |
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47 | complains about unterruns. |
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48 | |
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49 | .SH "SEE ALSO" |
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50 | \fBwrite\fR(2), |
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51 | \fBlibroar\fR(7), |
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52 | \fBRoarAudio\fR(7). |
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53 | |
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54 | .\" ll |
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