CON_STREAM is a command used to connect a server side stream object to a given IO resource. In contrast to other such commands it is used to connect the stream to a network object (listen socket) on the client side. == Data Structure == === Version 0 === ||= Offset =||= Size/Type =||= Meaning =|| ||0 ||uint8 ||Version (Always zero) || ||1 ||uint8 ||Socket Type || ||2 ||uint16 ||Numerical address part (e.g. object or prot number) || ||4 ||string ||textual address part (e.g. node number or ip address) || === Version 1 === '''This is a DRAFT'''. ||= Offset =||= Size/Type =||= Meaning =|| ||0 ||uint8 ||Version (Always one) || ||1 ||uint8 ||Socket Type || ||2 ||uint16 ||Flags || ||4 ||uint16 ||Transport Protocol ID || ||6 ||uint16 ||Length of Socket type specific address || ||8 ||uint16 ||Length of Transport Protocol specific setup || ||10 ||string ||Address (Socket type specific) || ||... ||string ||Transport Protocol setup ||