Opened 6 years ago

Last modified 6 years ago

#363 new enhancement

Stream breaks after Pausing it

Reported by: stephanj Owned by:
Priority: medium Milestone:
Component: RoarAudio PlayList Daemon Version:
Keywords: Cc:
Architecture: amd64 Compiler: gcc/mingw
Difficulty: Kernel: Linux
Operating System: Debian Parent Tickets:
Patch attached: no Protocol: RPLD
Sound driver: Topic:

Description

I suspect it happens due to pausing network activity/timeout

Subtickets (add)

Change History (5)

comment:1 Changed 6 years ago by ph3-der-loewe

I understand you like this:

  1. You queue a stream.
  2. You hit play.
  3. You pause the stream.
  4. You unpause the stream after some time.
  5. You hear a small amount of audio and then the stream 'ends'.

This is exactly what I would expect. What is the behavior you expect?

comment:2 Changed 6 years ago by stephanj

I would expect that the stream continues(i.e. is restarted) instead of stopping soon.

comment:3 Changed 6 years ago by ph3-der-loewe

So you expect the data be skipped. That is what happens if you hit stop to "pause" and play to resume.
Is that what you think about?

comment:4 Changed 6 years ago by stephanj

Yea, for audiostreams(like icecast streams, shoutcast etc.) i would expect that.

comment:5 Changed 6 years ago by ph3-der-loewe

  • Type changed from defect to enhancement
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