source: roaraudio/include/roaraudio/stream.h @ 4097:7517aa33cf65

Last change on this file since 4097:7517aa33cf65 was 4097:7517aa33cf65, checked in by phi, 14 years ago

moved #defines to where they should be

File size: 4.3 KB
Line 
1//stream.h:
2
3/*
4 *      Copyright (C) Philipp 'ph3-der-loewe' Schafft - 2008-2010
5 *
6 *  This file is part of RoarAudio,
7 *  a cross-platform sound system for both, home and professional use.
8 *  See README for details.
9 *
10 *  This file is free software; you can redistribute it and/or modify
11 *  it under the terms of the GNU Lesser General Public License version 3
12 *  as published by the Free Software Foundation.
13 *
14 *  RoarAudio is distributed in the hope that it will be useful,
15 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
16 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17 *  GNU Lesser General Public License for more details.
18 *
19 *  You should have received a copy of the GNU Lesser General Public License
20 *  along with this software; see the file COPYING.  If not, write to
21 *  the Free Software Foundation, 51 Franklin Street, Fifth Floor,
22 *  Boston, MA 02110-1301, USA.
23 *
24 *  NOTE: Even though this file is LGPLed it (may) include GPLed files
25 *  so the license of this file is/may therefore downgraded to GPL.
26 *  See HACKING for details.
27 */
28
29#ifndef _ROARAUDIO_STREAM_H_
30#define _ROARAUDIO_STREAM_H_
31
32#define ROAR_DIR_DEFAULT ROAR_DIR_PLAY
33
34#define ROAR_DIR_PLAY        1
35#define ROAR_DIR_RECORD      2
36#define ROAR_DIR_MONITOR     3
37#define ROAR_DIR_FILTER      4
38
39#define ROAR_DIR_OUTPUT      5
40
41#define ROAR_DIR_MIXING      6
42//#define ROAR_DIR_INTERNAL 7
43
44#define ROAR_DIR_META        8
45#define ROAR_DIR_BIDIR       9
46
47#define ROAR_DIR_THRU       10
48
49#define ROAR_DIR_BRIDGE     11
50
51// MIDI:
52#define ROAR_DIR_MIDI_IN    12
53#define ROAR_DIR_MIDI_OUT   13
54
55// Light Control:
56#define ROAR_DIR_LIGHT_IN   14
57#define ROAR_DIR_LIGHT_OUT  15
58
59// Raw Data:
60#define ROAR_DIR_RAW_IN     16
61#define ROAR_DIR_RAW_OUT    17
62
63// Complex (multi-content container):
64#define ROAR_DIR_COMPLEX_IN  18
65#define ROAR_DIR_COMPLEX_OUT 19
66
67// Radio Data and Transmitter Control System:
68#define ROAR_DIR_RDTCS_IN    20
69#define ROAR_DIR_RDTCS_OUT   21
70
71// Max DIR +1:
72#define ROAR_DIR_DIRIDS     22
73
74// Stream flags:
75#define ROAR_FLAG_NONE           0x0000
76#define ROAR_FLAG_PRIMARY        0x0001
77#define ROAR_FLAG_OUTPUT         0x0002
78#define ROAR_FLAG_DRIVER         ROAR_FLAG_OUTPUT
79#define ROAR_FLAG_SOURCE         0x0004
80#define ROAR_FLAG_SYNC           0x0008
81#define ROAR_FLAG_META           0x0010
82#define ROAR_FLAG_AUTOCONF       0x0020
83#define ROAR_FLAG_CLEANMETA      0x0040
84#define ROAR_FLAG_HWMIXER        0x0080
85#define ROAR_FLAG_PAUSE          0x0100
86#define ROAR_FLAG_MUTE           0x0200
87#define ROAR_FLAG_MMAP           0x0400
88#define ROAR_FLAG_ANTIECHO       0x0800
89#define ROAR_FLAG_VIRTUAL        0x1000
90#define ROAR_FLAG_RECSOURCE      0x2000
91#define ROAR_FLAG_PASSMIXER      0x4000
92#define ROAR_FLAG_PRETHRU        0x8000
93// next are the exteded flags (> 16 bits)
94//#define ROAR_FLAG_SYNC           0x08
95#define ROAR_FLAG_IMMUTABLE      0x00010000
96#define ROAR_FLAG_ENHANCE        0x00020000
97
98#define ROAR_SET_FLAG            0
99#define ROAR_RESET_FLAG          1
100
101// Stream states:
102#define ROAR_STREAMSTATE_UNKNOWN   -1
103#define ROAR_STREAMSTATE_NULL       0
104#define ROAR_STREAMSTATE_UNUSED     ROAR_STREAMSTATE_NULL
105#define ROAR_STREAMSTATE_INITING    1
106#define ROAR_STREAMSTATE_NEW        2
107#define ROAR_STREAMSTATE_OLD        3
108#define ROAR_STREAMSTATE_CLOSING    4
109
110// Stream roles:
111// PA currently defines: video, music, game, event, phone, animation, production, a11y
112// RA includes         : YES    YES    YES   YES    YES    NO         NO          NO
113
114#define ROAR_ROLE_UNKNOWN          -1
115#define ROAR_ROLE_NONE              0
116#define ROAR_ROLE_MUSIC             1
117#define ROAR_ROLE_VIDEO             2
118#define ROAR_ROLE_GAME              3
119#define ROAR_ROLE_EVENT             4
120#define ROAR_ROLE_BEEP              5
121#define ROAR_ROLE_PHONE             6
122#define ROAR_ROLE_BACKGROUND_MUSIC  7
123#define ROAR_ROLE_VOICE             8
124#define ROAR_ROLE_INSTRUMENT        9
125#define ROAR_ROLE_RHYTHM           10
126#define ROAR_ROLE_CLICK            11
127#define ROAR_ROLE_MIXED            12
128
129
130#define ROAR_CARE_NOPOS  0
131#define ROAR_CARE_POS    1
132
133#define ROAR_STREAM(a) ((struct roar_stream*)(a))
134
135#define ROAR_STREAMS_MAX  64
136
137
138struct roar_stream {
139 int id;
140
141 int fh;
142 int dir;
143 int care_pos;
144
145 uint32_t pos;
146 uint32_t pos_rel_id; // TODO: why is this not int?
147
148 struct roar_audio_info info;
149
150/*
151 int    datalen;
152 char * database;
153 int    offset;
154 char * dataoff;
155*/
156};
157
158#endif
159
160//ll
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