#!/bin/sh NAME='esddsp' RNAME='' ARGS_IGNORE_OPTS='-m:false --mixer:false' ARGS_ENV_OPTS='-s:ROAR_SERVER --server:ROAR_SERVER -n:ROAR_OSS_CLIENT_NAME --name:ROAR_OSS_CLIENT_NAME' ARGS_PASS_NON_OPTS=true ARGS_END_OPTS_ON_NON_OPT=true ast2roar_help -h --help <<__EOF__ esddsp.r - attempt to reroute audio device to RoarAudio esddsp.r [options] player arguments options: -h, --help show brief help -s, --server=HOST:PORT contact esd server on host at port -m, --mixer enable mixer support -n, --name=NAME use name to identify player to esd __EOF__ #esddsp [options] player arguments #-v, --verbose show parameters #--mmap use memory mapping emulation # (useful for games like quake) #ll